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items:apparel:apparel_upgrades:servo-arm [2025/10/21 11:14] mentleitems:apparel:apparel_upgrades:servo-arm [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Servo-Arm ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^Servo-Arm^^^^^ +
-^[[:Corporations#Industrial Industries]]  - //The industry leader in the Industry industry.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|20c| +
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|[[:Stats#Brawn]]: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|4| +
-^Traits ||||| +
-|  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||| +
-^Effects||||| +
-|While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> You gain a Servo-Arm. \\ A Servo-Arm can hold and use any <wrap preview>[[:Items:Equipment:Weapons|Weapon]]</wrap>, <wrap preview>[[:Items:Equipment:Tools|Tool]]</wrap> or <wrap preview>[[:Items:Equipment:Fascinators|Fascinator]]</wrap>, even if <wrap preview>[[:Traits:Two-Handed]]</wrap>, but otherwise following the standard item management rules. \\ The Servo-Arm may perform one Action with that Equipment, during your Turn and doesn't require an Action Point to do so. \\ This Action can never provoke a [[:Game_Mechanics:Multitasking|Multitasking Save]] nor [[:Game_Mechanics:Exhaustion]]. \\ \\ In addition, if this Action is to advance a Ritual, it does so with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]] and gains the benefits of the  <wrap preview>[[:Traits:Trusty]]</wrap> and  <wrap preview>[[:Traits:Reliable]]</wrap> Properties.||||| +
-</WRAP>+