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| items:apparel:apparel_upgrades:servo-arm [2025/10/21 11:14] – mentle | items:apparel:apparel_upgrades:servo-arm [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Servo-Arm ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Servo-Arm^^^^^ | |
| ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|20c| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|[[:Stats#Brawn]]: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|4| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | |
| ^Effects||||| | |
| |While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> You gain a Servo-Arm. \\ A Servo-Arm can hold and use any <wrap preview>[[:Items:Equipment:Weapons|Weapon]]</wrap>, <wrap preview>[[:Items:Equipment:Tools|Tool]]</wrap> or <wrap preview>[[:Items:Equipment:Fascinators|Fascinator]]</wrap>, even if <wrap preview>[[:Traits:Two-Handed]]</wrap>, but otherwise following the standard item management rules. \\ The Servo-Arm may perform one Action with that Equipment, during your Turn and doesn't require an Action Point to do so. \\ This Action can never provoke a [[:Game_Mechanics:Multitasking|Multitasking Save]] nor [[:Game_Mechanics:Exhaustion]]. \\ \\ In addition, if this Action is to advance a Ritual, it does so with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]] and gains the benefits of the <wrap preview>[[:Traits:Trusty]]</wrap> and <wrap preview>[[:Traits:Reliable]]</wrap> Properties.||||| | |
| </WRAP> | |