Differences
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| Both sides previous revisionPrevious revision | |
| items:apparel:apparel_upgrades:shimmerfield_mesh [2025/11/17 14:17] – changing hardpoint cost to tax mentle | items:apparel:apparel_upgrades:shimmerfield_mesh [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Shimmerfield Mesh ====== | |
| <WRAP center 750px> | |
| |< - 14% 16% 12% 20% 12% 14% 12% >| | |
| ^ Shimmerfield Mesh ^^^^^^^ | |
| ^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||||| | |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium \\ Heavy \\ Industrial| | | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Barrier Regeneration]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | |
| | Mk. 1 | <wrap preview>[[:Stats:Brawn]]</wrap>: 2 | - | - | 1 | 10,000c | - | | |
| | Mk. 2 | <wrap preview>[[:Stats:Brawn]]</wrap>: 2 | - | - | 1 | 80,000c | - | | |
| | Mk. 3 | <wrap preview>[[:Stats:Brawn]]</wrap>: 2 | - | - | 1 | 270,000c | - | | |
| | Mk. 4 | <wrap preview>[[:Stats:Brawn]]</wrap>: 2 | - | - | 1 | 640,000c | - | | |
| | Mk. 5 | <wrap preview>[[:Stats:Brawn]]</wrap>: 2 | - | - | 1 | 1,250,000c | - | | |
| ^Traits ||||||| | |
| | - ||||||| | |
| ^Effects||||||| | |
| |While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you gain the Shimmerfield Ability \\ \\ **Shimmerfield** \\ // Quick Action // \\ Spend 1 [[:Shortcuts#Mana]]. \\ Set your <wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap> to 10/20/30/40/50 until the start of your next turn [[:Game Mechanics:Definitions:Turn]]. \\ Gain 10/20/30/40/50 [[:shortcuts#Barrier]].||||||| | |
| </WRAP> | |