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items:apparel:apparel_upgrades:sound_cloth [2025/10/08 11:32] mentleitems:apparel:apparel_upgrades:sound_cloth [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Sound Cloth ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^Sound Cloth^^^^^ +
-^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium \\ Heavy \\ Industrial| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| +
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap> 1 / 2 \\ (// See Effects// )  | +
-^Traits ||||| +
-|  -  ||||| +
-^Effects||||| +
-|While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you may take any and all [[:Game_Mechanics:Check|Checks]] and [[:Game_Mechanics:Save|Saves]] to move silently with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]]. If you would already have [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]], you gain the benefits of the  <wrap preview>[[:Traits:Reliable]]</wrap> Property instead. \\ \\ This Upgrade may not be installed on Items with the  <wrap preview>[[:Traits:Loud]]</wrap> Property. \\ \\ This Upgrade costs 2 <wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost|Hardpoints]]</wrap> when installed on Heavy or Industrial Apparel.||||| +
-</WRAP>+