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items:apparel:apparel_upgrades:spell_grounding_pylon_launcher [2025/10/21 12:03] – created mentleitems:apparel:apparel_upgrades:spell_grounding_pylon_launcher [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Spell Grounding Pylon Launcher ====== 
-<WRAP center 700px> 
-|< - 20% 20% 20% 20% 20% >| 
-^Spell Grounding Pylon Launcher^^^^^ 
-^[[:Corporations#Industrial Industries]]  - //The industry leader in the Industry industry.//||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|150,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|250c| 
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|[[:Stats#Brawn]]: 8^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|4| 
-^Traits ||||| 
-|  <wrap preview>[[:Traits:Electronic]]</wrap>, <wrap preview>[[:Traits:Scatter X | Scatter: Tech (25)]]</wrap>  ||||| 
-^Effects||||| 
-|While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you gain the Spell Grounding Pylon Ability below.||||| 
  
-^Spell Grounding Pylon^ 
-|**Quick Action**| 
-|Whenever a [[:Game_Mechanics:Spells|Spell]] or [[:Game_Mechanics:Rituals_and_Invocations#Invocations|Invocation]] is resolved against a single target, or has an initial target, you may replace that target with a 1x1 [[:Game Mechanics:Terrain|Terrain Piece]]. \\ \\ You, not the caster, resolve the [[:Game_Mechanics:Spells|Spell]] or [[:Game_Mechanics:Rituals_and_Invocations#Invocations|Invocation]] against the Pylon instead, specifying additional targets or effects as you see fit. \\ \\ If the Pylon takes any [[:Game_Mechanics:Damage#Magic Damage]], it is destroyed. If it is not destroyed, it will automatically become the target of any and all [[:Game_Mechanics:Spells|Spell]] or [[:Game_Mechanics:Rituals_and_Invocations#Invocations|Invocation]] until it is destroyed. \\ \\  This Action has an <wrap preview>[[:Game_Mechanics:Definitions:Optimal Range]]</wrap> of 6 - 24 Units. \\ \\ The Spell Grounding Pylon Launcher must be reloaded by performing the <wrap preview>[[:Base_Actions:Reload]]</wrap> Action before it can be used again.| 
-</WRAP>