Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |
| items:apparel:apparel_upgrades:tesla_conductor [2025/11/17 14:17] – changing hardpoint cost to tax mentle | items:apparel:apparel_upgrades:tesla_conductor [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
|---|
| ====== Tesla Conductor ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Tesla Conductor^^^^^ | |
| ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|250,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 7^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|6| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | |
| ^Effects||||| | |
| |During the [[:Game_Mechanics:Environmental_Step]], you may deal 2D4 [[:Game_Mechanics:Damage#A.P Damage]] to any and/or all <wrap preview>[[:Game_Mechanics:Definitions:Adjacent]]</wrap> Enemies||||| | |
| </WRAP> | |