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items:apparel:apparel_upgrades:underlayed_spell_totem [2025/10/28 11:33] – adding preview mentleitems:apparel:apparel_upgrades:underlayed_spell_totem [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Underlayed Spell Totem ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^Underlayed Spell Totem^^^^^ +
-^[[:Corporations#Industrial Industries]]  - //The industry leader in the Industry industry.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|20,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| +
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 8^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|3| +
-^Traits ||||| +
-|  -  ||||| +
-^Effects||||| +
-|While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, the Spell Totem provides the following effect to you and all Allies within 12 Units : \\ \\ If a <wrap preview>[[:Character]]</wrap> Performs the <wrap preview>[[:Base_Actions:Counterspell]]</wrap> Action on your [[:Game_Mechanics:Spells]], they do so under the effects of the <wrap preview>[[:Traits:Tiring]]</wrap> Property.||||| +
-</WRAP>+