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| Both sides previous revisionPrevious revision | |
| items:apparel:apparel_upgrades:underlayed_spell_totem [2025/11/17 14:17] – changing hardpoint cost to tax mentle | items:apparel:apparel_upgrades:underlayed_spell_totem [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Underlayed Spell Totem ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Underlayed Spell Totem^^^^^ | |
| ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|20,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 8^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|3| | |
| ^Traits ||||| | |
| | - ||||| | |
| ^Effects||||| | |
| |While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, the Spell Totem provides the following effect to you and all Allies within 12 Units : \\ \\ If a <wrap preview>[[:Character]]</wrap> Performs the <wrap preview>[[:Base_Actions:Counterspell]]</wrap> Action on your [[:Game_Mechanics:Spells]], they do so under the effects of the <wrap preview>[[:Traits:Tiring]]</wrap> Property.||||| | |
| </WRAP> | |