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| items:apparel:astrohazard_robe [2025/09/30 10:27] – created mentle | items:apparel:astrohazard_robe [2026/06/12 10:55] (current) – external edit 127.0.0.1 |
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| ^AstroHazard Robe^^^^^ | ^AstroHazard Robe^^^^^ |
| ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||| | ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Industrial| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Armour / Ward]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Armour / Ward]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ |
| | [[:Stats#Brawn]]: 3 | - / 5 | - | - | 4 | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 3 | - / 5 | - | - | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Dampening]]</wrap> ||||| | | <wrap preview>[[:Traits:Dampening]]</wrap> ||||| |
| \\ | \\ |
| <WRAP center 700px notice > | <WRAP center 700px notice > |
| **__Ash's Aside__**: // This item isn't intented to provide blanket immunities against Magic Attacks or Magic Damage but against ambient magic, similar to personal protective equipment for radiation or chemicals. If it is unclear if this should apply, have a discussion as needed // . | **__Ash's Aside__**: // This item isn't intended to provide blanket immunities against Magic Attacks or Magic Damage but against ambient magic, similar to personal protective equipment for radiation or chemicals. If it is unclear if this should apply, have a discussion as needed // . |
| </WRAP> | </WRAP> |