Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:apparel:fly_duds [2025/10/05 11:40] – removing semicolons from headings mentle | items:apparel:fly_duds [2026/06/12 10:55] (current) – external edit 127.0.0.1 |
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| ^Fly Duds^^^^^ | ^Fly Duds^^^^^ |
| ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//||||| | ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Clothing^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Light| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Clothing^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Armour / Ward]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Armour / Ward]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ |
| | [[:Stats#Brawn]]: 1 | - | - | - | 1 | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | - | - | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | - ||||| | | - ||||| |
| ^Effects||||| | ^Effects||||| |
| |When performing a [[:Shortcuts#Swagger]] [[:Game_Mechanics:Check]], you do so under the effects of the <wrap preview>[[:Traits:Trusty]]</wrap> Property. In addition, if you have no other additional Die to [[:Shortcuts#Swagger]] [[:Game_Mechanics:Check|Checks]], you may gain a bonus D4.||||| | |When performing a [[:Ratings:Swagger]] [[:Game_Mechanics:Check]], you do so under the effects of the <wrap preview>[[:Traits:Trusty]]</wrap> Property. In addition, if you have no other additional Die to [[:Ratings:Swagger]] [[:Game_Mechanics:Check|Checks]], you may gain a bonus D4.||||| |
| </WRAP> | </WRAP> |