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items:apparel:medical_harness [2025/09/30 10:46] mentleitems:apparel:medical_harness [2026/06/12 10:55] (current) – external edit 127.0.0.1
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 ^Medical Harness^^^^^ ^Medical Harness^^^^^
 ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||| ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Belt^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|-|+| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Belt^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|-|
 | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|
 ^Traits ||||| ^Traits |||||
 |  -  ||||| |  -  |||||
 ^Effects||||| ^Effects|||||
-|Gain 2 additional [[:Game Mechanics:Inventory#Pack Slot|Pack Slots]], These  [[:Game Mechanics:Inventory#Pack Slot|Pack Slots]] may only store [[:Masteries:Medical|Medicinal]] Consumables.|||||+|Gain 2 additional [[:Game Mechanics:Inventory#Pack Slot|Pack Slots]], These  [[:Game Mechanics:Inventory#Pack Slot|Pack Slots]] may only store [[:Masteries:Medical]] Consumables.|||||
 </WRAP> </WRAP>