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items:apparel:safety_belt [2025/09/30 11:26] – created mentleitems:apparel:safety_belt [2026/06/12 10:55] (current) – external edit 127.0.0.1
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 ^Safety Belt^^^^^ ^Safety Belt^^^^^
 ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//||||| ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//|||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Belt^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|-|+| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Belt^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|-|
 | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|200c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|200c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|
 ^Traits ||||| ^Traits |||||
 |  -  ||||| |  -  |||||
 ^Effects||||| ^Effects|||||
-|Whenever you generate an [[:Game_Mechanics:Injuries|Injury]], you generate an additional [[:Game_Mechanics:Injuries|Injury]] and choose which one you receive.|||||+|Whenever you generate an [[:Game_Mechanics:Injuries|Injury]], you gain a -10 to the Total.|||||
 </WRAP> </WRAP>