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items:apparel:streets [2025/09/23 12:14] mentleitems:apparel:streets [2026/07/07 15:14] (current) ms_ash
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 ====== Streets ====== ====== Streets ======
 <WRAP center 700px> <WRAP center 700px>
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Streets^^^^^ ^Streets^^^^^
-^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//||||| + [[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a louder tomorrow.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Clothing^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Medium| +^[[Game Mechanics:Definitions:Archetype]]|  [Clothing]  | ^[[Game Mechanics:Definitions:Subtype]]|  [Medium]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>  +^[[Game Mechanics:Definitions:Value]]|   50c   ^[[Game Mechanics:Definitions:Upkeep]]|     
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Armour / Ward]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ [[:Game Mechanics:Definitions:Requirement]]   [[:Ratings:Armour]] [[:Ratings:Ward]]   [Drag]  ^  [Clunk  [[Game Mechanics:Definitions:Hardpoints]]  
-|  [[:Stats#Brawn]]: 1  |  -  |   |   |   |+|  [[:Stats:Brawn]]: 1  |   |   |   |   |
 ^Traits ||||| ^Traits |||||
 |  -  ||||| |  -  |||||
 ^Effects||||| ^Effects|||||
 |  -  ||||| |  -  |||||
 +</WRAP>
 +==== Changelog ====
 +<WRAP changelog center 800px>
 +Version 0.5c - July 2026
 +  * Value reduced to 50c from 100c
 </WRAP> </WRAP>