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| items:apparel [2026/07/06 13:10] – ms_wuntch | items:apparel [2026/07/07 14:49] (current) – ms_ash |
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| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Apparel Name^^^^^ | ^Apparel Name^^^^^ |
| ^ [Corp Name] - //Corp Catch Phrase// ||||| | ^ [Corp Name] - //Corp Marketing Slogan// ||||| |
| ^[[Game Mechanics:Definitions:Archetype]]| Archetype Name | ^[[Game Mechanics:Definitions:Subtype]]| Subtype Name | | ^[[Game Mechanics:Definitions:Archetype]]| Archetype Name | ^[[Game Mechanics:Definitions:Subtype]]| Subtype Name | |
| ^[[Game Mechanics:Definitions:Value]]| 000,000c | ^[[Game Mechanics:Definitions:Upkeep]]| 000,000c | | ^[[Game Mechanics:Definitions:Value]]| 000,000c | ^[[Game Mechanics:Definitions:Upkeep]]| 000,000c | |
| ^ [[:Game Mechanics:Definitions:Requirement]] ^ [[:Game Mechanics:Definitions:Armour / Ward]] ^ [[Game Mechanics:Definitions:Drag]] ^ [[Game Mechanics:Definitions:Clunk]] ^ [[Game Mechanics:Definitions:Hardpoints]] ^ | ^ [[:Game Mechanics:Definitions:Requirement]] ^ [Armour] / [Ward] ^ [Drag] ^ [Clunk] ^ [[Game Mechanics:Definitions:Hardpoints]] ^ |
| | [[:Stats:Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | | | [[:Stats:Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | |
| ^Traits ||||| | ^Traits ||||| |
| | Trait A, Trait B & Trait C. ||||| | | Trait - 1, Trait - 2 & Trait - 3. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Effects and their descriptions.||||| | |Effects and their descriptions.||||| |
| * [[:Items:Apparel:Cat Suit]] | * [[:Items:Apparel:Cat Suit]] |
| * [[:Items:Apparel:CorpoWare]] | * [[:Items:Apparel:CorpoWare]] |
| | * [[:Items:Apparel:DiploWare]] |
| | * [[:Items:Apparel:DripWare]] |
| * [[:Items:Apparel:ProtectoWare]] | * [[:Items:Apparel:ProtectoWare]] |
| | * [[:Items:Apparel:Coat Of Arms]] |
| * [[:Items:Apparel:TradeWare]] | * [[:Items:Apparel:TradeWare]] |
| * [[:Items:Apparel:Partial Servo-Suit]] | * [[:Items:Apparel:Partial Servo-Suit]] |