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| items:equipment:equipment_mods:assault_grip [2025/11/17 14:17] – created - external edit 127.0.0.1 | items:equipment:equipment_mods:assault_grip [2026/06/12 10:58] (current) – external edit 127.0.0.1 |
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| ====== Assault Grip ====== | ====== Assault Grip ====== |
| <WRAP center 700px> | <WRAP center 600px> |
| |< - 20% 20% 20% 20% 20% >| | ^ Assault Grip ^^^^^ |
| ^Assault Grip^^^^^ | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//||||| | ^[Archetype]| [Weapon] | ^[Subtype]| [Ballistic], [Energy],\\ [Exotic], [Industrial]\\ & [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Exotic \\ Industrial \\ Simple| | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | | [Brawn]: 3 | 1 | | 1,000c | - | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 3^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| | ^ [Traits] ||||| |
| ^Traits ||||| | |
| | - ||||| | | - ||||| |
| ^Effects||||| | ^ Effects ||||| |
| |Grants the Weapon the <wrap preview>[[:Traits:Close_Combat]]</wrap> Property. In addition, it halves the upper and lower limits of the Weapon's Range, rounded down to a minimum of 1. \\ \\ (// For example: A [[:Items:Equipment:Weapons:Medium Pistol]] has a Range of 6 - 24, however, with an Assault Grip installed it has a Range of 3 - 12 and the <wrap preview>[[:Traits:Close_Combat]]</wrap> Property //).||||| | |This [Mod] may only be installed in [Weapons] that do not have the [Close Combat] [Ability]. The [Modded] [Weapon] gains the [Close Combat] [Ability].\\ \\ In addition, the [Modded] [Weapon's] upper and lower [Range] limits are halved, rounding down to a minimum of 1.||||| |
| </WRAP> | </WRAP> |