Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
items:equipment:equipment_mods:auto-loader [2025/11/17 14:17] – created - external edit 127.0.0.1items:equipment:equipment_mods:auto-loader [2026/06/12 10:58] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Auto-Loader ====== ====== Auto-Loader ======
-<WRAP center 700px> +<WRAP center 600px
-|< - 20% 20% 20% 20% 20% >| + Auto-Loader  ^^^^^ 
-^Auto-Loader^^^^^ + [Thesean Astromotive] - //When we're done with it, it's basically brand new!//  ||||| 
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| +^[Archetype]|  [Weapon | ^[Subtype]|  [Ballistic], [Energy]\\ & [Industrial]  
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Industrial| + [Requirement  [Hardpoint Tax ^ ^  [Value]  ^  [Upkeep ^ 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| + [Brawn]: 5    | |  10,000c  |  -  
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| + [Traits]  ||||| 
-^Traits ||||| +|  [Electronic]  ||||| 
-|   ||||| + Effects  ||||| 
-^Effects||||| +|The [Modded] [Weapon's] [Ammo] is reduced by 1, to a minimum of 0.\\ \\ In addition, when the [Modded] [Weaponsuffers a [Weapon Jam]restore it's [Ammo] to full instead.\\ \\ **Please Note**: This is not the same as performing a [Reload Actionand thus can't change [Ammunitionor activate other such effects.|||||
-|Results of natural on [[:Game_Mechanics:Attacks|Attack]] Rolls with weapon restore it'<wrap preview>[[:Game_Mechanics:Definitions:Ammo]]</wrap> to fullinstead of causing a <wrap preview>[[:Game_Mechanics:Definitions:Weapon Jam]]</wrap> but will still Automatically Fail, as normal. This is not the same as performing a <wrap preview>[[:Base_Actions:Reload]]</wrap> Action.|||||+
 </WRAP> </WRAP>