Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:equipment:equipment_mods:hacking_rounds [2026/05/12 11:45] ms_wuntchitems:equipment:equipment_mods:hacking_rounds [2026/06/12 10:58] (current) – external edit 127.0.0.1
Line 2: Line 2:
 <WRAP center 600px> <WRAP center 600px>
 ^  Hacking Rounds  ^^^^^ ^  Hacking Rounds  ^^^^^
-^  [Sourcery Solutions] - //Your WishOur Command. Terms May Apply.//  |||||+^  [Sourcery Solutions] - //Your wishour command. Terms may apply.//  |||||
 ^[Archetype]|  [Weapon]  | ^[Subtype]|  [Ballistic]  | ^[Archetype]|  [Weapon]  | ^[Subtype]|  [Ballistic]  |
 ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^ ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^
Line 9: Line 9:
 |  [Ammunition] and [Electronic]  ||||| |  [Ammunition] and [Electronic]  |||||
 ^  Effects  ||||| ^  Effects  |||||
-|While this [Ammunition] is loaded in the [Modded] [Weapon], you may make [Attacks] against computerised locks to open them with that [Weapon], replacing the required [Check] with the [Attack]. This also allows the [Attack] to be made at the [Optimal Range] of the [Weapon], instead of [Adjacency] as usual. \\ \\ In addition, the [Weapon] gains the [Electronic] [Ability] while this [Ammunition] is loaded.|||||+|While this [Ammunition] is loaded in the [Modded] [Weapon], you may make [Attacks] against [Appropriate] computerised or technological locks to open them with that [Weapon], replacing the required [Check] with the [Attack]. This also allows the [Interaction Action] to be made at the [Optimal Range] of the [Weapon], instead of [Adjacency] as usual, by spending 1 [Ammo]. \\ \\ In addition, the [Weapon] gains the [Electronic] [Ability] while this [Ammunition] is loaded.|||||
 </WRAP> </WRAP>