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| items:equipment:equipment_mods:thermal_scope [2025/11/17 14:17] – created - external edit 127.0.0.1 | items:equipment:equipment_mods:thermal_scope [2026/06/12 10:58] (current) – external edit 127.0.0.1 | ||
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| ====== Thermal Scope ====== | ====== Thermal Scope ====== | ||
| - | <WRAP center | + | <WRAP center |
| - | |< - 20% 20% 20% 20% 20% >| | + | ^ Thermal Scope ^^^^^ |
| - | ^Thermal Scope^^^^^ | + | ^ [Sourcery Solutions] - // |
| - | ^[[: | + | ^[Archetype]| [Weapon] | ^[Subtype]| |
| - | | ^<wrap preview>[[Game_Mechanics: | + | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] |
| - | | ^<wrap preview>[[Game_Mechanics: | + | | [Brawn]: 3 |
| - | ^ ^<wrap preview>[[Game_Mechanics: | + | ^ [Traits] |
| - | ^Traits ||||| | + | | [Electronic] |
| - | | <wrap preview>[[:Traits:Electronic]]</ | + | ^ Effects |
| - | ^Effects||||| | + | |While the [Modded] [Weapon] is [Equipped], you can draw [Line of Sight] on the [E.M.] [Spectrum] with the [Weapon] as if you had [Acute] [Perception].||||| |
| - | |You can draw <wrap preview>[[: | + | |
| </ | </ | ||
