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| items:equipment:equipment_mods:troll_spec [2025/11/17 14:17] – created - external edit 127.0.0.1 | items:equipment:equipment_mods:troll_spec [2026/06/12 10:57] (current) – external edit 127.0.0.1 |
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| ====== Troll Spec. ====== | ====== Troll Spec. ====== |
| <WRAP center 700px> | <WRAP center 600px> |
| |< - 20% 20% 20% 20% 20% >| | ^ Troll Spec. ^^^^^ |
| ^Troll Spec.^^^^^ | ^ [Industrial Industries] - //The industry leader in the industry industry.// ||||| |
| ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||| | ^[Archetype]| [Fascinator], [Tool]\\ & [Weapon] | ^[Subtype]| [Ballistic], [Energy],\\ [Exotic], [Industrial]\\ & [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator \\ Tool \\ Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Exotic | | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|15,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | | [Brawn]: - | - | | 15,000c | - | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|-| | ^ [Traits] ||||| |
| ^Traits ||||| | |
| | - ||||| | | - ||||| |
| ^Effects||||| | ^ Effects ||||| |
| |Grants the <wrap preview>[[:Traits:Two Handed]]</wrap> and <wrap preview>[[:Traits:Unwieldy]]</wrap> Properties, increases the <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> by 3, and increase the Item's available [[:Game_Mechanics:Definitions:HardPoints]] by 2. \\ \\ This Upgrade can not be installed on an Item that already has the <wrap preview>[[:Traits:Two Handed]]</wrap> Property. \\ \\ If the Item already has the <wrap preview>[[:Traits:Unwieldy]]</wrap> Ability, then it conveys the <wrap preview>[[:Traits:Fickle]]</wrap> Property as well. \\ (// Should the <wrap preview>[[:Traits:Unwieldy]]</wrap> Ability be removed or ignored, then so to is the <wrap preview>[[:Traits:Fickle]]</wrap> Property// ).||||| | |The [Modded] [Equipment] gains the [Two-Handed] and [Unwieldy] [Abilities]. \\ \\ The [Modded] [Equipment's] [Brawn] [Requirement] is increased by 3 and its available [Hardpoints] are increased by 2.\\ \\ In addition this [Mod] can not be installed on [Equipment] with the [Two-Handed] [Ability].||||| |
| </WRAP> | </WRAP> |