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| items:equipment:equipment_mods:underslung_arc_burst [2025/11/17 14:17] – created - external edit 127.0.0.1 | items:equipment:equipment_mods:underslung_arc_burst [2026/06/12 10:57] (current) – external edit 127.0.0.1 |
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| ====== Underslung Arc Burst ====== | ====== Underslung Arc Burst ====== |
| <WRAP center 700px> | <WRAP center 600px> |
| |< - 20% 20% 20% 20% 20% >| | ^ Underslung Arc Burst ^^^^^ |
| ^Underslung Arc Burst^^^^^ | ^ [Biotopia Projects Limited] - //Tested on the dead, for the living!// ||||| |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| | ^[Archetype]| [Fascinator], [Tool] \\ & [Weapon] | ^[Subtype]| [Ballistic], [Energy] \\ & [Industrial] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator \\ Tool \\ Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Industrial| | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|200c| | | [Brawn]: 8 | 2 | | 6,000c | 200c | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 6^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|2| | ^ [Traits] ||||| |
| ^Traits ||||| | | [Unique - Underslung] ||||| |
| | <wrap preview>[[:Traits:Unique X| Unique Underslung]]</wrap> ||||| | ^ Effects ||||| |
| ^Effects||||| | |When this [Mod] is purchased, specify [Arc Burst] or [Arc Spray]. While the [Modded] [Equipment] is [Equipped], you also count as if you are [Equipped] with the specified [Weapon], shown below. \\ \\ In addition, this [Mod] can only be installed on [Equipment] with the [Two-Handed] [Ability].||||| |
| |While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you also count as if you are <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> with an Arc Burst or an Arc Spray, specified on purchase, shown below. \\ This weapon can't be <wrap preview>[[:Base_Actions:Reload|reloaded]]</wrap>. It's <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> is restored to full at the end of the [[:Game_Mechanics:Encounter]], instead. \\ \\ Furthermore, this Upgrade may only be installed on an Item with the <wrap preview>[[:Traits:Two-Handed]]</wrap> Ability.||||| | |
| </WRAP> | </WRAP> |
| <WRAP group> | <WRAP group> |
| <WRAP half column> | <WRAP column half> |
| |< - 20% 20% 20% 20% 20% >| | <WRAP center 600px> |
| ^Arc Burst^^^^^ | ^ Arc Burst ^^^^^ |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| | ^[Archetype]| [Weapon] | ^[Subtype]| [Exotic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Exotic^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|-| | ^[Skill]| [Athletics] | ^[Mastery]| [Impact] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Impact]]| | ^ [Requirement] ^ [Damage] ^ [Range] ^ [Ammo] ^ [Hardpoints] ^ |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | | [Brawn]: 8 | 8 | 3 - 12 | 2 | - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^Traits||||| |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 6 | 8 | 3 - 12 | 2 | - | | | [Arc], [Armour Piercing], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Loud] and [Two-Handed]. ||||| |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Arc]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, ||||| | |
| ^Effects||||| | ^Effects||||| |
| |Should this Weapon gain an Additional Damage Die, it instead gains 4 additional Damage. (// for example: An Arc Sprayer with an Additional Damage Die would deal 12 Damage on a successful Attack// ).||||| | |This [Weapon] can't be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead.\\ \\ In addition, should this [Weapon] gain an [Additional Damage Die], it gains 4 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].\\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </WRAP> | </WRAP> |
| <WRAP half column> | </WRAP> |
| |< - 20% 20% 20% 20% 20% >| | <WRAP column half> |
| ^Arc Spray^^^^^ | <WRAP center 600px> |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| | ^ Arc Spray ^^^^^ |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Exotic^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|-| | ^[Archetype]| [Weapon] | ^[Subtype]| [Exotic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Rockin' Roll]]| | ^[Skill]| [Coordination] | ^[Mastery]| [Rockin' Roll] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^ [Requirement] ^ [Damage] ^ [Range] ^ [Ammo] ^ [Hardpoints] ^ |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | | [Brawn]: 8 | D8 | 3 - 12 | 3 | - | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 6 | 8 | 3 - 12 | 3 | - | | ^Traits||||| |
| ^Traits ||||| | | [Arc], [Armour Piercing], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto] and [Two-Handed]. ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Arc]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, ||||| | |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |This [Weapon] can't be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead .\\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].\\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| | </WRAP> |
| </WRAP> | </WRAP> |
| </WRAP> | </WRAP> |
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