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items:equipment:equipment_mods:underslung_arc_burst [2026/04/22 09:39] ms_wuntchitems:equipment:equipment_mods:underslung_arc_burst [2026/06/12 10:57] (current) – external edit 127.0.0.1
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 ^  Underslung Arc Burst  ^^^^^ ^  Underslung Arc Burst  ^^^^^
 ^  [Biotopia Projects Limited] - //Tested on the dead, for the living!//  ||||| ^  [Biotopia Projects Limited] - //Tested on the dead, for the living!//  |||||
-^[Archetype]|  [Fascinator], [Tool],\\ [Weapon]  | ^[Subtype]|  [Ballistic], [Energy],\\ [Industrial]  |+^[Archetype]|  [Fascinator], [Tool] \\ [Weapon]  | ^[Subtype]|  [Ballistic], [Energy] \\ [Industrial]  |
 ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^ ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^
 |  [Brawn]: 8  |  2  | |  6,000c  |  200c  | |  [Brawn]: 8  |  2  | |  6,000c  |  200c  |
 ^  [Traits]  ||||| ^  [Traits]  |||||
-|  [Unique Underslung]  |||||+|  [Unique Underslung]  |||||
 ^  Effects  ||||| ^  Effects  |||||
-|[Trait]. \\ \\ While this [Item] is [Equipped], you also count as if you are [Equipped] with an [Arc Burst] or [Arc Spray], specified on purchase, shown below. \\ \\ The [Weapon] can't be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead. // // Additionally, this [Mod] can only be installed on an [Item] with the [Two-Handed] [Ability].||||| +|When this [Mod] is purchased, specify [Arc Burst] or [Arc Spray]. While the [Modded] [Equipment] is [Equipped], you also count as if you are [Equipped] with the specified [Weapon], shown below. \\ \\ In addition, this [Mod] can only be installed on [Equipment] with the [Two-Handed] [Ability].||||| 
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 ^  Arc Burst  ^^^^^ ^  Arc Burst  ^^^^^
-^[Archetype]|  [Exotic]  | ^[Subtype]|   |+^[Archetype]|  [Weapon]  | ^[Subtype]|  [Exotic]  |
 ^[Skill]|  [Athletics]  | ^[Mastery]|  [Impact]  | ^[Skill]|  [Athletics]  | ^[Mastery]|  [Impact]  |
 ^  [Requirement]  ^  [Damage]  ^  [Range]  ^  [Ammo]  ^  [Hardpoints]  ^ ^  [Requirement]  ^  [Damage]  ^  [Range]  ^  [Ammo]  ^  [Hardpoints]  ^
 |  [Brawn]: 8  |  8  |  3 - 12  |  2  |  -  | |  [Brawn]: 8  |  8  |  3 - 12  |  2  |  -  |
 ^Traits||||| ^Traits|||||
-|  [Close Combat], [Two-Handed], [Brutal], [Loud], [Armour Piercing], [Arc], [Blast], [Fortuitous] and [Dangerous].  |||||+|  [Arc], [Armour Piercing], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Loud] and [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
-|**[Trait]**.\\ \\ **Fortuitous**\\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].\\ \\ **Dangerous**When triggered this [Weapon Jams], as [Appropriate].||||| +|This [Weaponcan't be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead.\\ \\ In addition, should this [Weapon] gain an [Additional Damage Die], it gains 4 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].\\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
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 ^  Arc Spray  ^^^^^ ^  Arc Spray  ^^^^^
-^[Archetype]|  [Exotic]  | ^[Subtype]|   |+^[Archetype]|  [Weapon]  | ^[Subtype]|  [Exotic]  |
 ^[Skill]|  [Coordination]  | ^[Mastery]|  [Rockin' Roll]  | ^[Skill]|  [Coordination]  | ^[Mastery]|  [Rockin' Roll]  |
 ^  [Requirement]  ^  [Damage]  ^  [Range]  ^  [Ammo]  ^  [Hardpoints]  ^ ^  [Requirement]  ^  [Damage]  ^  [Range]  ^  [Ammo]  ^  [Hardpoints]  ^
 |  [Brawn]: 8  |  D8  |  3 - 12  |  3  |  -  | |  [Brawn]: 8  |  D8  |  3 - 12  |  3  |  -  |
 ^Traits||||| ^Traits|||||
-|  [Close Combat], [Two-Handed], [Full-Auto], [Brutal], [Armour Piercing], [Arc], [Blast], [Fortuitous] and [Dangerous].  |||||+|  [Arc], [Armour Piercing], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto] and [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
-|**[Trait]**.\\ \\ **Fortuitous**\\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].\\ \\ **Dangerous**When triggered this [Weapon Jams], as [Appropriate].|||||+|This [Weapon] can't be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead .\\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].\\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
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