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items:equipment:equipment_mods:underslung_auto-loader [2025/11/17 14:17] – created - external edit 127.0.0.1items:equipment:equipment_mods:underslung_auto-loader [2026/06/12 10:57] (current) – external edit 127.0.0.1
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-====== Underslung Autoloader ====== +====== Underslung Auto-Loader ====== 
-<WRAP center 700px> +<WRAP center 600px
-|< - 20% 20% 20% 20% 20% >| + Underslung Auto-Loader  ^^^^^ 
-^Underslung Autoloader^^^^^ + [Thesean Astromotive] - //When we're done with it, it's basically brand new!//  ||||| 
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| +^[Archetype]|  [Fascinator], [Tool] \\ & [Weapon]  | ^[Subtype]|  [Ballistic], [Energy\\ & [Industrial]  
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Industrial| + [Requirement  [Hardpoint Tax ^ ^  [Value]  ^  [Upkeep ^ 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| + [Brawn]: 4    | |  5,000c  |  -  
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| + [Traits]  ||||| 
-^Traits ||||| +|  [Electronic] and [Unique Underslung]  ||||| 
-|  <wrap preview>[[:Traits:Unique X| Unique Underslung]]</wrap>  ||||| + Effects  ||||| 
-^Effects||||| +|When the [Modded] [Equipmentsuffers a [Weapon Jam]restore it's [Ammo] to full instead. \\ \\ **Please Note**: This is not the same as performing a [Reload Action] and thus can't change [Ammunitionor activate other such effects.|||||
-|[[:Game_Mechanics:Critical_Failure]] on [[:Game_Mechanics:Attacks]] with the Weapon restore it'<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> to fullinstead of causing a <wrap preview>[[:Game_Mechanics:Definitions:Weapon Jam]]</wrap>This Attack will still achieve <wrap preview>[[:Game_Mechanics:Definitions:Automatic Failure]]</wrap>, as normal. (// This is not a <wrap preview>[[:Base_Actions:Reload]]</wrap> Action and thus can't change Ammunition or activate other such effects// ).|||||+
 </WRAP> </WRAP>