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items:equipment:equipment_mods:underslung_grappling_hook [2025/11/17 14:17] – created - external edit 127.0.0.1items:equipment:equipment_mods:underslung_grappling_hook [2026/06/12 10:57] (current) – external edit 127.0.0.1
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 ====== Underslung Grappling Hook ====== ====== Underslung Grappling Hook ======
-<WRAP center 700px> +<WRAP center 600px
-|< - 20% 20% 20% 20% 20% >| + Underslung Grappling Hook  ^^^^^ 
-^Underslung Grappling Hook^^^^^ + [Thesean Astromotive] - //When we're done with it, it's basically brand new!//  ||||| 
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| +^[Archetype]|  [Fascinator], [Tool\\ & [Weapon]  | ^[Subtype]|  [Ballistic], [Energy],\\ [Exotic], [Industrial\\ & [Simple]   
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator \\ Tool \\ Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Exotic \\ Industrial \\ Simple| + [Requirement  [Hardpoint Tax ^ ^  [Value]  ^  [Upkeep ^ 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| + [Brawn]: 5    | |  1,000c  |  10c  
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 5^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| + [Traits]  ||||| 
-^Traits ||||| +|  [Unique Underslung]  ||||| 
-|  <wrap preview>[[:Traits:Unique X| Unique Underslung]]</wrap>  ||||| + Effects  ||||| 
-^Effects||||| +|While the [Modded] [Equipment] is [Equipped], you gain the [Grappling Hook] [Action] shown below.|||||
-|While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you also gain the Grappling Hook Ability shown below |||||+
  
-^Grappling Hook^ + Grappling Hook  ^^^^
-|**Action**| +|**[Action]**  ||||
-|Make a [[:Skills#Coordination]] [[:Game_Mechanics:Check]] VS [[:Game_Mechanics:Recommended_Difficulty|RMD]]: ~20. \\ You may instead attempt to target an Enemy or Allied target, by making a [[:Skills#Coordination]] [[:Game_Mechanics:Attacks|Attack]] VS [[:Shortcuts#Defence]], instead. \\  \\ If successful, the grappling hook attaches itself to the target and you become attached.  \\ \\ This can be climbed, used to swing off or otherwise as a rope or lasso, requiring further [[:Game_Mechanics:Check|Checks]], [[:Game_Mechanics:Attacks]or [[:Game_Mechanics:Rituals_and_Invocations|Rituals]], as Appropriate.|+|Perform a [Coordination] [Check] of [RMD]: ~20 to fire the grappling hook at [Terrain], an [Obstacle] or piece of scenery. You mayinsteadattempt to fire the [Grappling Hook] at a [Perceived] [Enemyor [Ally] instead, by performing a [Coordination] [Attack] against their [Defence].\\ \\ If [Successful], the [Grappling Hook] attaches itself to the [Target] and you become attached by a rope or cable. This can be climbed, used to swing off of or otherwise used as a rope or lasso, requiring further [Checks], [Attacks]or [Rituals], as [Appropriate].|||||
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