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items:equipment:equipment_mods:underslung_stake_launcher [2026/05/27 12:53] ms_ashitems:equipment:equipment_mods:underslung_stake_launcher [2026/06/12 10:57] (current) – external edit 127.0.0.1
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 |  [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Two-Handed].  ||||| |  [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
-|This [Weapon] can't be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead.\\ \\ Should this [Weapon] gain an additional [Damage Die], it instead gains 8 additional [Damage].\\ \\ **Example**: A [Stake Launcher] with an additional [Damage Die] would deal 24 [Damage] on a [Successful] [Attack].\\ \\ In addition, this [Weapon's] [Damage] can not be reduced by [Supernatural Armour].\\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].\\ \\ **Dangerous** \\ When triggered this [Weapon Jams], as [Appropriate].|||||+|This [Weapon] can't be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead.\\ \\ Should this [Weapon] gain an additional [Damage Die], it instead gains 8 additional [Damage].\\ \\ **Example**: A [Stake Launcher] with an additional [Damage Die] would deal 24 [Damage] on a [Successful] [Attack].\\ \\ In addition, this [Weapon's] [Damage] can not be reduced by [Supernatural Armour].\\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].\\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </WRAP> </WRAP>