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items:equipment:equipment_mods:underslung_welding_tool [2025/11/17 14:17] – created - external edit 127.0.0.1items:equipment:equipment_mods:underslung_welding_tool [2026/06/12 10:57] (current) – external edit 127.0.0.1
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 ====== Underslung Welding Tool ====== ====== Underslung Welding Tool ======
-<WRAP center 700px> +<WRAP center 600px
-|< - 20% 20% 20% 20% 20% >| + Underslung Welding Tool  ^^^^^ 
-^Underslung Welding Tool^^^^^ + [Thesean Astromotive] - //When we're done with it, it's basically brand new!//  ||||| 
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| +^[Archetype]|  [Fascinator], [Tool\\ & [Weapon]  | ^[Subtype]|  [Ballistic], [Energy\\ & [Industrial]  
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator \\ Tool \\ Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Industrial| + [Requirement  [Hardpoint Tax ^ ^  [Value]  ^  [Upkeep ^ 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| + [Brawn]: 4    | |  75c  |  10c  
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| + [Traits]  ||||| 
-^Traits ||||| +|  [Unique Underslung]  ||||| 
-|  <wrap preview>[[:Traits:Unique X| Unique Underslung]]</wrap>  ||||| + Effects  ||||| 
-^Effects||||| +|While the [Modded] [Equipment] is [Equipped], you also count as if you are [Equipped] with a [Welding Tool] [Weapon], shown below.|||||
-|While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you also count as if you are <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> with a Combat Welder shown below. \\  The Combat Welder can't be <wrap preview>[[:Base_Actions:Reload|reloaded]]</wrap>. It's <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> is restored to full at the end of the [[:Game_Mechanics:Encounter]], instead.|||||+
  
-^Combat Welder^^^^^ + Welding Tool  ^^^^^ 
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| +^[Archetype]|  [Weapon | ^[Subtype]|  [Industrial 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Industrial^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|-+^[Skill]|  [Tech]  ^[Mastery]|  [Industrial]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Tech]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Industrial]]+ [Requirement]   [Damage]   [Range]   [Ammo]   [Hardpoints]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| +|  [Brawn]: 4  |  2D6   1  |  3  |  -  | 
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+^Traits||||| 
-|  <wrap preview>[[:Stats:Brawn]]</wrap>: 4  |  2D8   1  |  3  |  -  | + [Close Combat], [Dangerous], [Fortuitous], [Trusty], and [Unwieldy] |||||
-^Traits ||||| +
-  <wrap preview>[[:Traits:Close Combat]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>*(//see Unwieldy//)<wrap preview>[[:Traits:Unwieldy]]</wrap>  |||||+
 ^Effects||||| ^Effects|||||
-|The Combat Welder grants the <wrap preview>[[:Traits:Trusty]]</wrap>* Property to [[:Game_Mechanics:Check|Checks]], [[:Game_Mechanics:Attacks]] and [[:Game_Mechanics:Save|Saves]] you perform with it.|||||+|This [Weapon] can't be [Reloaded]. It's [Ammois restored to full at the end of the [Encounter], instead.\\ \\ In addition, when using this [Weaponto perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage[Property]. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attackimmediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].\\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </WRAP> </WRAP>