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| items:equipment:equipment_upgrades:auto-loader [2025/10/06 10:10] – created mentle | items:equipment:equipment_upgrades:auto-loader [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Auto-Loader ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Auto-Loader^^^^^ | |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|[[:Stats#Brawn]]: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|1| | |
| ^Traits ||||| | |
| | - ||||| | |
| ^Effects||||| | |
| |Results of natural 1 on [[:Game_Mechanics:Attacks|Attack]] Rolls with weapon restore it's <wrap preview>[[:Game_Mechanics:Definitions:Ammo]]</wrap> to full, instead of causing a <wrap preview>[[:Game_Mechanics:Definitions:Weapon Jam]]</wrap> but will still Automatically Fail, as normal. This is not the same as performing a <wrap preview>[[:Base_Actions:Reload]]</wrap> Action.||||| | |
| </WRAP> | |