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items:equipment:equipment_upgrades:bane_rounds [2025/11/17 14:17] – changing hardpoint cost to tax mentleitems:equipment:equipment_upgrades:bane_rounds [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Bane Rounds ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^Bane Rounds^^^^^ +
-^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|+100%| +
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 2^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| +
-^Traits ||||| +
-|   <wrap preview>[[:Traits:Ammunition]]</wrap>  ||||| +
-^Effects||||| +
-|When this ammunition is loaded, the Weapon gains an Additional Damage Die against targets with Astral Physiologies.||||| +
-</WRAP>+