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items:equipment:equipment_upgrades:e.m.p._rounds [2025/10/28 11:33] – adding preview mentleitems:equipment:equipment_upgrades:e.m.p._rounds [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== E.M.P Rounds ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^E.M.P Rounds^^^^^ +
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|+200%| +
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 2^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|1| +
-^Traits ||||| +
-|   <wrap preview>[[:Traits:Ammunition]]</wrap>  ||||| +
-^Effects||||| +
-|When this ammunition is loaded, successful [[:Game_Mechanics:Attacks]] with this Weapon apply 1 Stack of <wrap preview>[[:Game_Mechanics:Conditions:Disrupted]]</wrap>, in addition to normal <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>. ||||| +
-</WRAP>+