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| items:equipment:equipment_upgrades:hacking_rounds [2025/10/04 11:03] – mentle | items:equipment:equipment_upgrades:hacking_rounds [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Hacking Rounds ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Hacking Rounds^^^^^ | |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|+200%| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|[[:Stats#Brawn]]: 2^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|1| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Ammunition]]</wrap>, <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | |
| ^Effects||||| | |
| |When this ammunition is loaded, you may make [[:Game_Mechanics:Attacks]] with the Weapon against computerised locks to open them, replacing the required [[:Game_Mechanics:Check]] with the [[:Game_Mechanics:Attacks|Attack]]. \\ This also allows the [[:Game_Mechanics:Attacks|Attack]] to be made at the <wrap preview>[[:Game_Mechanics:Definitions:Optimal Range]]</wrap> of the Weapon, instead of <wrap preview>[[:Game_Mechanics:Definitions:Adjacent|Adjacency]]</wrap> as usual.||||| | |
| </WRAP> | |