Differences
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| Both sides previous revisionPrevious revision | |
| items:equipment:equipment_upgrades:lightweight_plastics [2025/11/17 14:17] – changing hardpoint cost to tax mentle | items:equipment:equipment_upgrades:lightweight_plastics [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Lightweight Plastics ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Lightweight Plastics^^^^^ | |
| ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator \\ Tool \\ Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Exotic \\ Industrial \\ Simple| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Modular Upgrade]]</wrap> ||||| | |
| ^Effects||||| | |
| |Reduce the Equipment's <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> by 1. If the Item has had it's base <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> altered, Lightweight Plastics is applied to the altered Requirement. \\ \\ (// For example: A [[:Items:Equipment:Weapons:Light Pistol]] with an [[:Items:Equipment:Equipment Upgrades:Underslung Grappling Hook]] and a Lightweight Plastics Upgrade installed has a <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> of 4// ).||||| | |
| </WRAP> | |