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items:equipment:equipment_upgrades:premium_range [2025/10/05 14:32] mentleitems:equipment:equipment_upgrades:premium_range [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Premium Range ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^Premium Range^^^^^ +
-^[[:Corporations#Industrial Industries]]  - //The industry leader in the Industry industry.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| +
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>+
-|  Mk. 1  |  [[:Stats#Brawn]]: 1  |  1  |  50,000c  |  -  | +
-|  Mk. 2  |  [[:Stats#Brawn]]: 1  |  1  |  500,000c  |  -  | +
-^Traits ||||| +
-|  -  ||||| +
-^Effects||||| +
-|Upgrade the Weapon's Damage Die once for Mk. 1 or twice for Mk. 2. \\ \\ (//For example: A [[:Items:Equipment:Weapons:Medium Welding Torch]] would normally deal 2D8 Damage. With Mk. 1 Premium Range installed it would deal 2D10 Damage and with Mk. 2 installed it would deal 2D12, respectively // ).||||| +
-</WRAP>+