Differences
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| Both sides previous revisionPrevious revision | |
| items:equipment:equipment_upgrades:underslung_auto-loader [2025/11/17 14:17] – changing hardpoint cost to tax mentle | items:equipment:equipment_upgrades:underslung_auto-loader [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Underslung Autoloader ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Underslung Autoloader^^^^^ | |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Unique X| Unique Underslung]]</wrap> ||||| | |
| ^Effects||||| | |
| |[[:Game_Mechanics:Critical_Failure]] on [[:Game_Mechanics:Attacks]] with the Weapon restore it's <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> to full, instead of causing a <wrap preview>[[:Game_Mechanics:Definitions:Weapon Jam]]</wrap>. This Attack will still achieve <wrap preview>[[:Game_Mechanics:Definitions:Automatic Failure]]</wrap>, as normal. (// This is not a <wrap preview>[[:Base_Actions:Reload]]</wrap> Action and thus can't change Ammunition or activate other such effects// ).||||| | |
| </WRAP> | |