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items:equipment:equipment_upgrades:underslung_flash [2025/10/12 12:05] mentleitems:equipment:equipment_upgrades:underslung_flash [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Underslung Flash ====== 
-<WRAP center 700px> 
-|< - 20% 20% 20% 20% 20% >| 
-^Underslung Flash^^^^^ 
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator \\ Tool \\ Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Exotic \\ Industrial \\ Simple| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| 
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|[[:Stats#Brawn]]: 3^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|1| 
-^Traits ||||| 
-|  <wrap preview>[[:Traits:Unique X| Unique Underslung]]</wrap>  ||||| 
-^Effects||||| 
-|While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you also count as if you are <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> with a Combat Flash, shown below. \\ The Combat Flash can't be <wrap preview>[[:Base_Actions:Reload|reloaded]]</wrap>. It's <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> is restored to full at the end of the [[:Game_Mechanics:Encounter]], instead.||||| 
- 
-^Combat Flash^^^^^ 
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Energy^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|-| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Light Arms]]| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| 
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ 
-|  [[:Stats#Brawn]]: 3  |  D4 + 2  |  6 - 24  |  3  |  -  | 
-^Traits ||||| 
-|   <wrap preview>[[:Traits:Balanced]]</wrap>,  <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Electronic]]</wrap>  ||||| 
-^Effects||||| 
-|  -  ||||| 
-</WRAP> 
-