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| items:equipment:equipment_upgrades:underslung_welding_tool [2025/10/28 11:33] – adding preview mentle | items:equipment:equipment_upgrades:underslung_welding_tool [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Underslung Welding Tool ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Underslung Welding Tool^^^^^ | |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator \\ Tool \\ Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 4^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|1| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Unique X| Unique Underslung]]</wrap> ||||| | |
| ^Effects||||| | |
| |While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you also count as if you are <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> with a Combat Welder shown below. \\ The Combat Welder can't be <wrap preview>[[:Base_Actions:Reload|reloaded]]</wrap>. It's <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> is restored to full at the end of the [[:Game_Mechanics:Encounter]], instead.||||| | |
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| ^Combat Welder^^^^^ | |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Industrial^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|-| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Tech]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Industrial]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 4 | 2D8 | 1 | 3 | - | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Trusty]]</wrap>*(//see Unwieldy//), <wrap preview>[[:Traits:Unwieldy]]</wrap> ||||| | |
| ^Effects||||| | |
| |The Combat Welder grants the <wrap preview>[[:Traits:Trusty]]</wrap>* Property to [[:Game_Mechanics:Check|Checks]], [[:Game_Mechanics:Attacks]] and [[:Game_Mechanics:Save|Saves]] you perform with it.||||| | |
| </WRAP> | |