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items:equipment:equipment_upgrades:vital_sensor [2025/10/28 11:33] – adding preview mentleitems:equipment:equipment_upgrades:vital_sensor [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Vital Sensor ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^Vital Sensor^^^^^ +
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon \\ Tool \\ Fascinator^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic \\ Energy \\ Exotic \\ Industrial \\ Simple| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|50,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| +
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 2^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|1| +
-^Traits ||||| +
-|   <wrap preview>[[:Traits:Electronic]]</wrap>  ||||| +
-^Effects||||| +
-|Grants the Item the  <wrap preview>[[:Traits:Fine]]</wrap> Property to [[:Game_Mechanics:Check|Checks]] or [[:Game_Mechanics:Attacks]], as long as the user has a [[:Cyberware:NeuraCore]] Cyberware installed.||||| +
-</WRAP>+