| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:equipment:fascinators:personal_vocoder [2025/10/12 11:40] – mentle | items:equipment:fascinators:personal_vocoder [2026/08/11 13:32] (current) – [Personal Vocoder] ms_ash |
|---|
| ====== Personal Vocoder ====== | ====== Personal Vocoder ====== |
| <WRAP center 750px> | <WRAP center 700px> |
| |< -12% 12% 12% 12.5% 12.5% 12.5% 14.5% 13% >| | |< - 14% 14% 14% 14% 14% 14% 14% >| |
| ^ Personal Vocoder ^^^^^^^^ | ^Personal Vocoder^^^^^^^ |
| ^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//|||||||| | ^[[:Corporations#Mammon Swarve Financial]] - //We make greed look good!//||||||| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Fascinator^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| || | | ^[[:Game Mechanics:Definitions:Archetype]]| Fascinator | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Traits:Awe Inspiring X]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ |
| | Mk. 1 | [[:Stats#Brawn]]: 2 | D4 | - | - | 2 | 500c | 50c | | | Mk. 1 | [[:Stats:Brawn]]: 3 | D4 | - | 3 | 500c | 50c | |
| | Mk. 2 | [[:Stats#Brawn]]: 2 | D6 | - | - | 2 | 2,000c | 40c | | | Mk. 2 | [[:Stats:Brawn]]: 3 | D6 | - | 3 | 4,000c | 40c | |
| | Mk. 3 | [[:Stats#Brawn]]: 2 | D8 | - | - | 2 | 4,500c | 30c | | | Mk. 3 | [[:Stats:Brawn]]: 3 | D8 | - | 3 | 13,500c | 30c | |
| | Mk. 4 | [[:Stats#Brawn]]: 2 | D10 | - | - | 2 | 8,000c | 20c | | | Mk. 4 | [[:Stats:Brawn]]: 3 | D10 | - | 3 | 32,000c | 20c | |
| | Mk. 5 | [[:Stats#Brawn]]: 2 | D12 | - | - | 2 | 12,500c | 10c | | | Mk. 5 | [[:Stats:Brawn]]: 3 | D12 | - | 3 | 62,500c | 10c | |
| ^Traits |||||||| | ^Traits||||||| |
| | - |||||||| | | [[:Traits:Light]]. ||||||| |
| ^Effects|||||||| | ^Effects|||||| |
| |While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> you gain the <wrap preview>[[Traits:Awe Inspiring X|Awe Inspiring D4/D6/D8/D10/D12]]</wrap> Ability.|||||||| | |While this [[Items:Equipment:Fascinators|Fascinator]] is [[:Game Mechanics:Definitions:Equipped]], you gain the [[:Traits:Awesome X]] [[:Game Mechanics:Definitions:Ability]], where X is equal to the above [[:Game Mechanics:Definitions:Bonus]].|||||| |
| | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - Aug 2026 |
| | * Subtype changed to Industrial from Simple |
| | * Brawn Requirement increased to 3 from 2 |
| | * Increased Hardpoints to 3 from 2 |
| | * Light Ability added |
| </WRAP> | </WRAP> |
| |