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items:equipment:fascinators:stressball [2026/08/11 16:57] – [Stress Ball] ms_ashitems:equipment:fascinators:stressball [2026/08/11 17:02] (current) – [Stress Ball] ms_ash
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 ^Stress Ball^^^^^^^ ^Stress Ball^^^^^^^
 ^[[:Corporations#Mammon Swarve Financial]] - //We make greed look good!//||||||| ^[[:Corporations#Mammon Swarve Financial]] - //We make greed look good!//|||||||
-| ^[[:Game Mechanics:Definitions:Archetype]]|  Fascinator  | ^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  | |+| ^[[:Game Mechanics:Definitions:Archetype]]|  Fascinator  | ^[[:Game Mechanics:Definitions:Subtype]]|  Exotic  | |
 ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^
 |  Mk. 1  |  [[:Stats:Brawn]]: 1  |  -  |  -  |  1  |  100c  |  -  | |  Mk. 1  |  [[:Stats:Brawn]]: 1  |  -  |  -  |  1  |  100c  |  -  |
 |  Mk. 2  |  [[:Stats:Brawn]]: 1  |  -  |  -  |  1  |  3,200c  |  -  | |  Mk. 2  |  [[:Stats:Brawn]]: 1  |  -  |  -  |  1  |  3,200c  |  -  |
 |  Mk. 3  |  [[:Stats:Brawn]]: 1  |  -  |  -  |  1  |  24,300c  |  -  | |  Mk. 3  |  [[:Stats:Brawn]]: 1  |  -  |  -  |  1  |  24,300c  |  -  |
-|  Mk. 4  |  [[:Stats:Brawn]]: 1  |  D10  |  1 - 30  |  1  |  32,000c  |  125c  | 
-|  Mk. 5  |  [[:Stats:Brawn]]: 1  |  D12  |  1 - 36  |  1  |  62,500c  |  100c  | 
 ^Traits||||||| ^Traits|||||||
 |  [[Traits:Light]].  ||||||| |  [[Traits:Light]].  |||||||
 ^Effects|||||| ^Effects||||||
-|While this [[Items:Equipment:Fascinators|Fascinator]] is [[:Game Mechanics:Definitions:Equipped]], anytime you perform the [Deep Breath] [Action], you [Upgrade] the [Determination] [Die] once. \\ \\ At Mk. 2, you [Upgrade] the [Determination] [Die] twice. \\ \\ At Mk. 2, you [Upgrade] the [Determination] [Die] thrice.||||||+|While this [[Items:Equipment:Fascinators|Fascinator]] is [[:Game Mechanics:Definitions:Equipped]], anytime you perform the [[:Basic Abilities:Deep Breath]] [[:Game Mechanics:Actions|Action]], you [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] the [[Game Mechanics:Definitions:Determination Die]] once. \\ \\ At Mk. 2, you [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] the [[:Game Mechanics:Definitions:Determination Die]] twice. \\ \\ At Mk. 3, you [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] the [[:Game Mechanics:Definitions:Determination Die]] thrice.||||||
 </WRAP> </WRAP>
-**Please Note**: You can't [Upgrade] a [Die] past D12.+\\ 
 +**Please Note**: You can't [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] a [[:Game Mechanics:Definitions:Dice|Die]] past D12.
  ==== Changelog ====  ==== Changelog ====
 <WRAP changelog center 800px> <WRAP changelog center 800px>