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| items:equipment:fascinators:stressball [2026/08/11 16:57] – [Stress Ball] ms_ash | items:equipment:fascinators:stressball [2026/08/11 17:02] (current) – [Stress Ball] ms_ash |
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| ^Stress Ball^^^^^^^ | ^Stress Ball^^^^^^^ |
| ^[[:Corporations#Mammon Swarve Financial]] - //We make greed look good!//||||||| | ^[[:Corporations#Mammon Swarve Financial]] - //We make greed look good!//||||||| |
| | ^[[:Game Mechanics:Definitions:Archetype]]| Fascinator | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | | | ^[[:Game Mechanics:Definitions:Archetype]]| Fascinator | ^[[:Game Mechanics:Definitions:Subtype]]| Exotic | | |
| ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ | ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ |
| | Mk. 1 | [[:Stats:Brawn]]: 1 | - | - | 1 | 100c | - | | | Mk. 1 | [[:Stats:Brawn]]: 1 | - | - | 1 | 100c | - | |
| | Mk. 2 | [[:Stats:Brawn]]: 1 | - | - | 1 | 3,200c | - | | | Mk. 2 | [[:Stats:Brawn]]: 1 | - | - | 1 | 3,200c | - | |
| | Mk. 3 | [[:Stats:Brawn]]: 1 | - | - | 1 | 24,300c | - | | | Mk. 3 | [[:Stats:Brawn]]: 1 | - | - | 1 | 24,300c | - | |
| | Mk. 4 | [[:Stats:Brawn]]: 1 | D10 | 1 - 30 | 1 | 32,000c | 125c | | |
| | Mk. 5 | [[:Stats:Brawn]]: 1 | D12 | 1 - 36 | 1 | 62,500c | 100c | | |
| ^Traits||||||| | ^Traits||||||| |
| | [[Traits:Light]]. ||||||| | | [[Traits:Light]]. ||||||| |
| ^Effects|||||| | ^Effects|||||| |
| |While this [[Items:Equipment:Fascinators|Fascinator]] is [[:Game Mechanics:Definitions:Equipped]], anytime you perform the [Deep Breath] [Action], you [Upgrade] the [Determination] [Die] once. \\ \\ At Mk. 2, you [Upgrade] the [Determination] [Die] twice. \\ \\ At Mk. 2, you [Upgrade] the [Determination] [Die] thrice.|||||| | |While this [[Items:Equipment:Fascinators|Fascinator]] is [[:Game Mechanics:Definitions:Equipped]], anytime you perform the [[:Basic Abilities:Deep Breath]] [[:Game Mechanics:Actions|Action]], you [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] the [[Game Mechanics:Definitions:Determination Die]] once. \\ \\ At Mk. 2, you [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] the [[:Game Mechanics:Definitions:Determination Die]] twice. \\ \\ At Mk. 3, you [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] the [[:Game Mechanics:Definitions:Determination Die]] thrice.|||||| |
| </WRAP> | </WRAP> |
| \\ | \\ |
| **Please Note**: You can't [Upgrade] a [Die] past D12. | **Please Note**: You can't [[:Game Mechanics:Upgrading Or Downgrading|Upgrade]] a [[:Game Mechanics:Definitions:Dice|Die]] past D12. |
| ==== Changelog ==== | ==== Changelog ==== |
| <WRAP changelog center 800px> | <WRAP changelog center 800px> |