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items:equipment:shields:shield_mods:floating_polymers [2025/11/17 14:17] – created - external edit 127.0.0.1items:equipment:shields:shield_mods:floating_polymers [2026/06/12 10:59] (current) – external edit 127.0.0.1
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 ====== Floating Polymers ====== ====== Floating Polymers ======
-<WRAP center 700px> +<WRAP center 600px
-|< - 20% 20% 20% 20% 20% >| + Floating Polymers  ^^^^^ 
-^Floating Polymers^^^^^ + [Elysian Greens] - //100% Magically Grown. Vat to Table.//  ||||| 
-^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| +^[Archetype]|  [Shield | ^[Subtype]|  [Light], [Medium],\\ [Heavy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Shield^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium \\ Heavy| + [Requirement  [Hardpoint Tax ^ ^  [Value]  ^  [Upkeep ^ 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|25,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| + [Brawn]: -    | |  2,000c  |  -  
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: -^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|2| + [Traits]  ||||| 
-^Traits ||||| +|  [Modular]  ||||| 
-|  <wrap preview>[[:Traits:Modular Upgrade]]</wrap>  ||||| + Effects  ||||| 
-^Effects||||| +|Reduce the [Modded] [Shield's[Speed Tax] by 1.\\ \\ **Example**: A [Combat Barricade] with [Floating Polymers] installed would have a [Speed Tax] of -1.|||||
-|Reduce the Shield'<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap> by 1. \\ \\ (//For example: A [[:s:Equipment:Shields:Combat Barricade]] with Floating Polymers Upgrade has <wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap> of  -1 //).|||||+
 </WRAP> </WRAP>