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items:equipment:shields:shield_mods:spiked_shield [2025/11/17 14:17] – created - external edit 127.0.0.1items:equipment:shields:shield_mods:spiked_shield [2026/06/12 10:59] (current) – external edit 127.0.0.1
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 ====== Spiked Shield ====== ====== Spiked Shield ======
-<WRAP center 700px> +<WRAP center 600px
-|< - 20% 20% 20% 20% 20% >| + Spiked Shield  ^^^^^ 
-^Spiked Shield^^^^^ + [Orc Corp] - //If it's not Orc, it's Dork!//  ||||| 
-^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//||||| +^[Archetype]|  [Shield | ^[Subtype]|  [Medium], [Heavy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Shield^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Medium \\ Heavy| + [Requirement  [Hardpoint Tax ^ ^  [Value]  ^  [Upkeep ^ 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| + [Brawn]: 6    | |  10,000c  |  -  
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 6^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| + [Traits]  |||||
-^Traits |||||+
 |  -  ||||| |  -  |||||
-^Effects||||| + Effects  ||||| 
-|While the Shield is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, whenever you perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action, if you would move into <wrap preview>[[:Game_Mechanics:Definitions:Adjacent|Adjancency]]</wrap> of the Target with the Action, you may deal [[Game Mechanics:Damage#Meat Damage]] to the Target equal to your <wrap preview>[[:Stats:Brawn]]</wrap>.|||||+|While the [Modded] [Shieldis [Equipped], whenever you would perform the [Intercept] [Action], if you would move into [Adjacency] of the [Targetwith the [Action], you may deal [Meat Damage] to the [Targetequal to your [Brawn].|||||
 </WRAP> </WRAP>