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items:equipment:shields:shield_mods:survivability_augmentation [2025/11/17 14:17] – created - external edit 127.0.0.1items:equipment:shields:shield_mods:survivability_augmentation [2026/06/12 10:59] (current) – external edit 127.0.0.1
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 ====== Survivability Augmentation ====== ====== Survivability Augmentation ======
 <WRAP center 700px> <WRAP center 700px>
-|< - 20% 20% 20% 20% 20% >| + Survivability Augmentation  ^^^^^ 
-^Survivability Augmentation^^^^^ + [Aureate Express] - //When you need it shiny, not timely!//  ||||| 
-^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//||||| +^[Archetype]|  [Shield | ^[Subtype]|  [Heavy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Shield^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Medium \\ Heavy| + [Mk  [Requirement]   [Hardpoint Tax]   [Value]   [Upkeep]  
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>+|  Mk.1  |  [Brawn]: 5  |    25,000c  |  -  | 
-|  Mk. 1  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 5  |    25,000c  |  -  | +|  Mk.2  |  [Brawn]: 7  |  2  |  200,000c  |  -  | 
-|  Mk. 2  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 7  |  2  |  200,000c  |  -  | +|  Mk.3  |  [Brawn]: 9  |    675,000c  |  -  | 
-|  Mk. 3  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 9  |    675,000c  |  -  | + [Traits]  |||||
-^Traits |||||+
 |  -  ||||| |  -  |||||
-^Effects||||| + Effects  ||||| 
-|Increase the Shields [[:Shortcuts#Armour]] and [[:Shortcuts#Ward]] by 2/4/6 at Mk. 1/2/3 respectively. \\ \\ In Addition, increase the Shields <wrap preview>[[Game_Mechanics:Definitions:Speed Cost|Speed]]</wrap> and <wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap> by 2.\\ \\  ((//For example[[:s:Equipment:Shields:Round Shield]] with a Mk. 2 Survivability Augmentation would have [[:Shortcuts#Armour]] 5 and [[:shortcuts#Ward]] 4. In addition it's <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> would be increased to 7its <wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap> increased to 3 and have a <wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap> of 2//).|||||+|Increase the [Modded] [Shield's] [Armour] and [Ward] by 2/4/6 at Mk. 1/2/3respectively.\\ \\ In Addition, increase the [Modded] [Shield's] [Speed Tax] and [Evasion Tax] by 2. \\ \\ **Example**[Round Shield] which normally has 1 [Armourand 0 [Ward]. With a Mk.2 [Survivability Augmentation] installed would instead have [Armour], 4 [Ward], [Speed Taxof 2 and [Evasion Tax] of 3.|||||
 </WRAP> </WRAP>