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items:equipment:shields:shield_mods:underlayed_fluctuating_diode_beacon [2026/05/06 12:29] ms_wuntchitems:equipment:shields:shield_mods:underlayed_fluctuating_diode_beacon [2026/06/12 10:59] (current) – external edit 127.0.0.1
Line 23: Line 23:
 ^Diode Emission Pulse^ ^Diode Emission Pulse^
 |**[Tech] [Ritual]; 80/[Action].**| |**[Tech] [Ritual]; 80/[Action].**|
-|All [Enemies] in [Range] gain the [Pinged] [Condition for 10 [Periods]. \\ \\ For as long as the [Targets] remain under the effect of the [Pinged] [Condition], anyone with the beacon can [Track] the [Targets] with [Advantage]. The [Pinged] [Condition] can be removed, if it is discovered via [Appropriate] [Checks], [Diode Beacons], [Telemetry] or [Acute] or greater [E.M.] [Perception], as [Appropriate].|+|All [Enemies] in [Range] gain the [Pinged] [Conditionfor 10 [Periods]. \\ \\ For as long as the [Targets] remain under the effect of the [Pinged] [Condition], anyone with the beacon can [Track] the [Targets] with [Advantage]. The [Pinged] [Condition] can be removed, if it is discovered via [Appropriate] [Checks], [Diode Beacons], [Telemetry] or [Acute] or greater [E.M.] [Perception], as [Appropriate].|
 </WRAP> </WRAP>