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| items:equipment:shields [2026/08/12 14:00] – ms_ash | items:equipment:shields [2026/08/13 14:44] (current) – [Shields by Subtype] ms_ash | ||
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| <WRAP center 700px> | <WRAP center 700px> | ||
| - | |< - 14% 16% 13% 13% 14% 14% 14% >| | + | |< - 18% 16% 13% 13% 13% 13% 12% >| |
| ^Shield Name^^^^^^^^ | ^Shield Name^^^^^^^^ | ||
| ^Product Line: [Corp Name] - Corp Marketing Slogan||||||| | ^Product Line: [Corp Name] - Corp Marketing Slogan||||||| | ||
| - | ^[[:Game Mechanics: | + | ^[[:Mechanic: |
| - | ^[[:Game Mechanics: | + | ^[[:Mechanic: |
| - | | [[:Stats:Brawn]]: 0 | 0/0/0 | 0 | 0 | 0 | 000, | + | | [[:Character: |
| ^Traits||||||| | ^Traits||||||| | ||
| | Trait - 1, Trait - 2 & Trait - 3. ||||||| | | Trait - 1, Trait - 2 & Trait - 3. ||||||| | ||
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| </ | </ | ||
| \\ | \\ | ||
| - | [[: | + | [[:Item:Equipment: |
| <WRAP GROUP> | <WRAP GROUP> | ||
| <WRAP half column> | <WRAP half column> | ||
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| The Shield Name is the name of the [Item]. This can be used to search the [Item] on the website. | The Shield Name is the name of the [Item]. This can be used to search the [Item] on the website. | ||
| === Archetype === | === Archetype === | ||
| - | [Archetype] is a mechanical term, defining what type of [Item] it is. All [Shields] are the [Shield] [Archetype]. | + | [Archetype] is a mechanical term, defining what type of [Item] it is. This is mostly used to specify between different types of [Items]. All [Shields] are the [Shield] [Archetype]. |
| === Requirements === | === Requirements === | ||
| The [Requirements] of a [Shield] are the [Stats] required to [Equip] or [Holster] the [Item]. This is typically [Brawn]. | The [Requirements] of a [Shield] are the [Stats] required to [Equip] or [Holster] the [Item]. This is typically [Brawn]. | ||
| === Drag === | === Drag === | ||
| + | The [Drag] of a [Shield] reduces the [Speed] of the user while it is [Holstered] or [Equipped]. | ||
| === Hardpoints === | === Hardpoints === | ||
| + | The [Hardpoints] of a [Shield] reflects how many [Mods] can be installed. See [[: | ||
| === Upkeep === | === Upkeep === | ||
| + | The [Upkeep] of a [Shield] is how expensive it is to maintain. [Upkeep] is paid at the start of every [Cycle], otherwise the [Shield] will cease to function. | ||
| === Effects === | === Effects === | ||
| + | The [Effects] of a [Shield] are the unique rules and effects it conveys to the [Entity] using the [Shield]. See the specific [Shield] for additional information. | ||
| </ | </ | ||
| <WRAP half column> | <WRAP half column> | ||
| === Product Line === | === Product Line === | ||
| + | The Product Line is what corporation makes this specific line of [Shields]. There are always many competing products, and many of the Corporations have different versions, some similar, some wildy different. | ||
| === Subtype === | === Subtype === | ||
| + | [Subtype] is a mechanical term, defining what type of an [Archetype] it is. This is mostly used to specify between different types of [Shields], most commonly by [Mods]. [Shields] come in [Light], [Medium], [Heavy] and [Industrial] [Subtypes]. | ||
| === Armour (A) / Ward (W) / Resolve (R) === | === Armour (A) / Ward (W) / Resolve (R) === | ||
| + | [Armour], [Ward] and [Resolve] are [Ratings], primarily used to [Mitigate] [Damage]. A [Shield] provides it's [Armour], [Ward] and [Resolve] to the [Entity] if it is [Equipped] or [Holstered]. | ||
| === Clunk === | === Clunk === | ||
| + | The [Clunk] of a [Shield] reduces the [Evasion] of the user while it is [Holstered] or [Equipped]. | ||
| === Value === | === Value === | ||
| + | The [Value] of a [Shield] reflects it's financial worth, in [Credits]. While various merchants and vendors may adjust the prices to acquire their goods, the cost to buy or sell a [Shield] is based on it's [Value]. | ||
| === Traits === | === Traits === | ||
| + | The [Traits] of a [Shield] are [Abilities]. They effect how it is used, or the [Entity] using the [Shield]. See the specific [Trait' | ||
| </ | </ | ||
| </ | </ | ||
| Find below links to all available [[: | Find below links to all available [[: | ||
| - | + | ==== Shields by Subtype ==== | |
| - | ---- | + | |
| <WRAP GROUP> | <WRAP GROUP> | ||
| - | < | + | < |
| - | * [[:Items:Equipment:Shields:Buckler]] | + | === Light Shields === |
| - | * [[:Items:Equipment:Shields:Arcane Diffuser]] | + | * [[:Item:Equipment:Shield:Arcane Diffuser]] |
| - | * [[:Items:Equipment:Shields:Round Shield]] | + | * [[:Item:Equipment:Shield:Buckler]] |
| + | * [[:Item:Equipment:Shield:Clipboard]] | ||
| </ | </ | ||
| - | < | + | < |
| - | * [[:Items:Equipment:Shields: | + | === Medium Shields === |
| - | * [[:Items:Equipment:Shields:Energy | + | * [[:Item:Equipment:Shield: |
| - | * [[:Items:Equipment:Shields:Tower Shield]] | + | * [[: |
| + | * [[: | ||
| + | * [[:Item:Equipment:Shield:Round Shield]] | ||
| + | * [[:Item:Equipment:Shield:Ward Shield]] | ||
| </ | </ | ||
| - | < | + | < |
| - | * [[:Items:Equipment:Shields:Combat Barricade]] | + | === Heavy Shields === |
| - | * [[:Items: | + | * [[:Item:Equipment:Shield:Combat Barricade]] |
| + | * [[:Item:Equipment:Shield: | ||
| + | * [[: | ||
| + | * [[: | ||
| + | * [[: | ||
| + | </ | ||
| + | <WRAP quarter column> | ||
| + | === Industrial | ||
| + | * [[: | ||
| + | * [[: | ||
| </ | </ | ||
| </ | </ | ||
