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items:equipment:shields [2026/08/12 16:07] – [Shields by Subtype] ms_ashitems:equipment:shields [2026/08/13 14:44] (current) – [Shields by Subtype] ms_ash
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-|< - 14% 16% 13% 13% 141414% >|+|< - 18% 16% 13% 13% 131312% >|
 ^Shield Name^^^^^^^^ ^Shield Name^^^^^^^^
 ^Product Line: [Corp Name] - Corp Marketing Slogan||||||| ^Product Line: [Corp Name] - Corp Marketing Slogan|||||||
-^[[:Game Mechanics:Definitions:Archetype]]|  ArchetypeName  || ^[[:Game Mechanics:Definitions:Subtype]]|  SubtypeName  || +^[[:Mechanic:Archetype]]|  ArchetypeName  || ^[[:Mechanic:Subtype]]|  SubtypeName  || 
-^[[:Game Mechanics:Definitions:Requirement]]^[[:Ratings:Armour|A]] / [[:Ratings:Ward|W]] / [[:Character:Rating:Resolve|R]]^[[:Mechanic:Drag]]^[[:Mechanic:Clunk]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ +^[[:Mechanic:Requirement]]^[[:Mechanic:Rating:Armour|A]] / [[:Mechanic:Rating:Ward|W]] / [[:Mechanic:Rating:Resolve|R]]^[[:Mechanic:Drag]]^[[:Mechanic:Clunk]]^[[:Mechanic:Hardpoints]]^[[:Mechanic:Value]]^[[:Mechanic:Upkeep]]^ 
-|  [[:Stats:Brawn]]: 0  |  0/0/0  |  0  |  0  |  0  |  000,000c  |  000,000c  |+|  [[:Character:Stat:Brawn]]: 0  |  0/0/0  |  0  |  0  |  0  |  000,000c  |  000,000c  |
 ^Traits||||||| ^Traits|||||||
 |  Trait - 1, Trait - 2 & Trait - 3.  ||||||| |  Trait - 1, Trait - 2 & Trait - 3.  |||||||
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-[[:Item:Shield|Shields]] serve as a unique type of [[:Item:Equipment]], providing some bonuses passively, even when [[:Mechanic:Holstered]] and further bonuses when [[:Mechanic:Equipped]] in a [[:Mechanic:Inventory:Hand Slot]]. Below you will find the necessary information to interpret the above table and use [[:Item:Shield|Shields]] in game.+[[:Item:Equipment:Shield|Shields]] serve as a unique type of [[:Item:Equipment]], providing some bonuses passively, even when [[:Mechanic:Holstered]] and further bonuses when [[:Mechanic:Equipped]] in a [[:Mechanic:Inventory:Hand Slot]]. Below you will find the necessary information to interpret the above table and how their various [[:Mechanci:Bonus|Bonuses]] work, so you can best use [[:Item:Shield|Shields]] in game.
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 === Light Shields === === Light Shields ===
   * [[:Item:Equipment:Shield:Arcane Diffuser]]   * [[:Item:Equipment:Shield:Arcane Diffuser]]
-  * [[:Items:Equipment:Shields:Arcane Diffuser]] - old 
   * [[:Item:Equipment:Shield:Buckler]]   * [[:Item:Equipment:Shield:Buckler]]
-  * [[:Items:Equipment:Shields:Buckler]] - old 
   * [[:Item:Equipment:Shield:Clipboard]]   * [[:Item:Equipment:Shield:Clipboard]]
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   * [[:Item:Equipment:Shield:Briefcase]]   * [[:Item:Equipment:Shield:Briefcase]]
   * [[:Item:Equipment:Shield:Energy Shield]]   * [[:Item:Equipment:Shield:Energy Shield]]
-  * [[:Items:Equipment:Shields:Energy Shield]] - old 
   * [[:Item:Equipment:Shield:Mod-Shield]]   * [[:Item:Equipment:Shield:Mod-Shield]]
-  * [[:Items:Equipment:Shields:Mod-Shield]] - old 
   * [[:Item:Equipment:Shield:Round Shield]]   * [[:Item:Equipment:Shield:Round Shield]]
-  * [[:Items:Equipment:Shields:Round Shield]] - old 
   * [[:Item:Equipment:Shield:Ward Shield]]   * [[:Item:Equipment:Shield:Ward Shield]]
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 === Heavy Shields === === Heavy Shields ===
-  * [[:Items:Equipment:Shields:Tower Shield]] - old +  * [[:Item:Equipment:Shield:Combat Barricade]] 
-  * [[:Items:Equipment:Shields:Combat Barricade]] - old +  * [[:Item:Equipment:Shield:Ledger]] 
-  * [[:Items:Equipment:Shields:Welding Guard]] - old+  * [[:Item:Equipment:Shield:Spiked Shield]] 
 +  * [[:Item:Equipment:Shield:Tome of Obligations]] 
 +  * [[:Item:Equipment:Shield:Tower Shield]]
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 === Industrial Shields === === Industrial Shields ===
 +  * [[:Item:Equipment:Shield:Tech Plate]]
 +  * [[:Item:Equipment:Shield:Welding Guard]]
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