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| items:equipment:tools:electromagnetic_band_scanner [2026/07/09 13:44] – [Electromagnetic Band Scanner] ms_ash | items:equipment:tools:electromagnetic_band_scanner [2026/08/11 10:15] (current) – [Electromagnetic Band Scanner] ms_ash |
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| | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | | | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | |
| ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Perception]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ | ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Perception]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ |
| | Mk. 1 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Electromagnetic|Dull]] | 0 - 0 | 2 | 180c | 27c | | | Mk. 1 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Electromagnetic|Dull]] | - | 2 | 180c | 27c | |
| | Mk. 2 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Electromagnetic|Average]] | 0 - 0 | 2 | 1,440c | 18c | | | Mk. 2 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Electromagnetic|Average]] | - | 2 | 1,440c | 18c | |
| | Mk. 3 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Electromagnetic|Acute]] | 0 - 0 | 2 | 4,860c | 9c | | | Mk. 3 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Electromagnetic|Acute]] | - | 2 | 4,860c | 9c | |
| ^Traits||||||| | ^Traits||||||| |
| | [[:Traits:Electronic]], [[:Traits:Loud]] & [[:Traits:Signature Range]]. ||||||| | | [[:Traits:Electronic]], [[:Traits:Light]] & [[:Traits:Signature Range]]. ||||||| |
| ^Effects||||||| | ^Effects||||||| |
| |While this [[:Items|Items]] is [[Game Mechanics:Definitions:Equipped]], you gain the following [[:Game Mechanics:Definitions:Ability]]: ||||||| | |While this [[:Items|Items]] is [[Game Mechanics:Definitions:Equipped]], you gain the [[:Items:Equipment:Tools:Electromagnetic Band Scanner|E.M. Scan]] [[:Game Mechanics:Definitions:Ability]]: ||||||| |
| |[[:Game Mechanics:Actions|Action]] - [[Traits:Continuous]] ||||||| | ^E.M. Scan||||||| |
| |Set your [[:Game Mechanics:Perceptions#E.M.]] [[:Game Mechanics:Perceptions|Perception]] to the value listed above until the start of your next [[:Game Mechanics:Turn Order:Turn]].||||||| | |[[:Game Mechanics:Actions|Action]] - [[Traits:Continuous]] \\ \\ [Set] your [[:Game Mechanics:Perceptions#E.M.]] [[:Game Mechanics:Perceptions|Perception]] to the level listed above until the start of your next [[:Game Mechanics:Turn Order:Turn]].||||||| |
| </WRAP> | </WRAP> |
| ==== Changelog ==== | ==== Changelog ==== |