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items:equipment:tools:electromagnetic_band_scanner [2026/07/09 14:12] – [Electromagnetic Band Scanner] ms_ashitems:equipment:tools:electromagnetic_band_scanner [2026/08/11 10:15] (current) – [Electromagnetic Band Scanner] ms_ash
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 | ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  | ^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  | | | ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  | ^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  | |
 ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Perception]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Perception]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^
-|  Mk. 1  |  [[:Stats:Brawn]]: 2  |  [[:Game Mechanics:Perceptions#Electromagnetic|Dull]]  |    2  |  180c  |  27c  | +|  Mk. 1  |  [[:Stats:Brawn]]: 2  |  [[:Game Mechanics:Perceptions#Electromagnetic|Dull]]  |  -  |  2  |  180c  |  27c  | 
-|  Mk. 2  |  [[:Stats:Brawn]]: 2  |  [[:Game Mechanics:Perceptions#Electromagnetic|Average]]  |    2  |  1,440c  |  18c  | +|  Mk. 2  |  [[:Stats:Brawn]]: 2  |  [[:Game Mechanics:Perceptions#Electromagnetic|Average]]  |  -  |  2  |  1,440c  |  18c  | 
-|  Mk. 3  |  [[:Stats:Brawn]]: 2  |  [[:Game Mechanics:Perceptions#Electromagnetic|Acute]]  |    2  |  4,860c  |  9c  |+|  Mk. 3  |  [[:Stats:Brawn]]: 2  |  [[:Game Mechanics:Perceptions#Electromagnetic|Acute]]  |  -  |  2  |  4,860c  |  9c  |
 ^Traits||||||| ^Traits|||||||
 |  [[:Traits:Electronic]], [[:Traits:Light]] & [[:Traits:Signature Range]].  ||||||| |  [[:Traits:Electronic]], [[:Traits:Light]] & [[:Traits:Signature Range]].  |||||||
 ^Effects||||||| ^Effects|||||||
-|While this [[:Items|Items]] is [[Game Mechanics:Definitions:Equipped]], you gain the following [[:Game Mechanics:Definitions:Ability]]: ||||||| +|While this [[:Items|Items]] is [[Game Mechanics:Definitions:Equipped]], you gain the [[:Items:Equipment:Tools:Electromagnetic Band Scanner|E.M. Scan]] [[:Game Mechanics:Definitions:Ability]]: ||||||| 
-|[[:Game Mechanics:Actions|Action]] - [[Traits:Continuous]] ||||||| +^E.M. Scan||||||| 
-|Set your [[:Game Mechanics:Perceptions#E.M.]] [[:Game Mechanics:Perceptions|Perception]] to the value listed above until the start of your next [[:Game Mechanics:Turn Order:Turn]].|||||||+|[[:Game Mechanics:Actions|Action]] - [[Traits:Continuous]] \\ \\ [Setyour [[:Game Mechanics:Perceptions#E.M.]] [[:Game Mechanics:Perceptions|Perception]] to the level listed above until the start of your next [[:Game Mechanics:Turn Order:Turn]].|||||||
 </WRAP> </WRAP>
 ==== Changelog ==== ==== Changelog ====