| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:equipment:tools:enviro-scanner [2026/07/09 14:30] – ms_ash | items:equipment:tools:enviro-scanner [2026/08/11 10:16] (current) – ms_ash |
|---|
| | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | | | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | |
| ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Perception]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ | ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Perception]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ |
| | Mk. 1 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Physical|Dull]] | 0 - 0 | 2 | 200c | 30c | | | Mk. 1 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Physical|Dull]] | - | 2 | 200c | 30c | |
| | Mk. 2 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Physical|Average]] | 0 - 0 | 2 | 1,600c | 20c | | | Mk. 2 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Physical|Average]] | - | 2 | 1,600c | 20c | |
| | Mk. 3 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Physical|Acute]] | 0 - 0 | 2 | 5,400c | 10c | | | Mk. 3 | [[:Stats:Brawn]]: 2 | [[:Game Mechanics:Perceptions#Physical|Acute]] | - | 2 | 5,400c | 10c | |
| ^Traits||||||| | ^Traits||||||| |
| | [[:Traits:Electronic]] & [[:Traits:Light]]. ||||||| | | [[:Traits:Electronic]] & [[:Traits:Light]]. ||||||| |
| ^Effects||||||| | ^Effects||||||| |
| |While this [[:Items|Items]] is [[Game Mechanics:Definitions:Equipped]], you gain the following [[:Game Mechanics:Definitions:Ability]]: ||||||| | |While this [[:Items|Items]] is [[Game Mechanics:Definitions:Equipped]], you gain the [[Items:Equipment:Tools:Enviro-Scanner|Enviro-Scan]] [[:Game Mechanics:Definitions:Ability]]: ||||||| |
| |[[:Game Mechanics:Actions|Action]] - [[Traits:Continuous]] ||||||| | ^Enviro-Scan||||||| |
| |Set your [[:Game Mechanics:Perceptions#Physical]] [[:Game Mechanics:Perceptions|Perception]] to the value listed above until the start of your next [[:Game Mechanics:Turn Order:Turn]].||||||| | |[[:Game Mechanics:Actions|Action]] - [[Traits:Continuous]] \\ \\ [Set] your [[:Game Mechanics:Perceptions#Physical]] [[:Game Mechanics:Perceptions|Perception]] to the level listed above until the start of your next [[:Game Mechanics:Turn Order:Turn]].||||||| |
| </WRAP> | </WRAP> |
| ==== Changelog ==== | ==== Changelog ==== |