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items:equipment:tools:heavy_radiotropic_marking_scanner [2026/08/07 16:33] – created ms_ashitems:equipment:tools:heavy_radiotropic_marking_scanner [2026/08/10 16:03] (current) – [Heavy Radiotropic Marking Scanner] ms_ash
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 ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  |^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  || ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  |^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  ||
 ^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ ^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^
-|  [[:Stats:Brawn]]: 6  |    18 - 72  |  3  |  450c  |  23c  |+|  [[:Stats:Brawn]]: 6  |    18 - 72  |  3  |  450c  |  23c  |
 ^Traits|||||| ^Traits||||||
 |  [[Traits:Electronic]], [[:Traits:Loud]], [[:Traits:Signature Range]] & [[Traits:Two-Handed]]  |||||| |  [[Traits:Electronic]], [[:Traits:Loud]], [[:Traits:Signature Range]] & [[Traits:Two-Handed]]  ||||||
 ^Effects|||||| ^Effects||||||
-|While this [Tool] is [Equipped], you gain the Radiotropic Marking Scan [Ability]:||||||+|While this [[Items:Equipment:Tools|Tool]] is [[:Game Mechanics:Definitions:Equipped]], you gain the [[:Items:Equipment:Tools:Heavy Radiotropic Marking Scanner|Radiotropic Marking Scan]] [[:Game Mechanics:Definitions:Ability]]:||||||
 ^Radiotropic Marking Scan |||||| ^Radiotropic Marking Scan ||||||
-|[Action] - [Continuous] \\ Perform a Tech Attack against the Defence of a Perceived Entity. If the Target is outside of the [Range] of the [Radiotropic Marking Scanner], then you perform the [Attack] with the [Disadvantage] [Property]. If [Successful], the [Entity] gain the [Marked] [Condition] until the start of your next [Turn].||||||+|[[:Game Mechanics:Actions|Action]] - [[Traits:Continuous]] \\ \\ Perform a [[Skills:Tech]] [[:Game Mechanics:Attack]] against the [[:Ratings:Defence]] of a [[:Game Mechanics:Definitions:Perceived]] [[:Game Mechanics:Definitions:Entity]]. If the target is outside of the [[:Game Mechanics:Definitions:Range]] of the [[:Items:Equipment:Tools:Heavy Radiotropic Marking Scanner]], then you perform the [[:Game Mechanics:Attack]] with the [[:Game Mechanics:Definitions:Property:Disadvantage]] [[:Game Mechanics:Definitions:Property]]. If [[:Game Mechanics:Success And Failure:Success|Successful]], the [[:Game Mechanics:Definitions:Entity]] gains the [[:Game Mechanics:Conditions:Marked]] [[:Game Mechanics:Conditions|Condition]] until the start of your next [[:Game Mechanics:Turn Order:Turn]].||||||
 </WRAP> </WRAP>
  ==== Changelog ====  ==== Changelog ====
 <WRAP changelog center 800px> <WRAP changelog center 800px>
 Version 0.5c - Aug 2026 Version 0.5c - Aug 2026
-  * Created+  * Renamed from Large Radiotropic Isotopic Scanner 
 +  *  Value reduced to 450c from 3,375c 
 +  * Upkeep changed to reflect the Signature Range Ability 
 +  * Upkeep corrected to 23c from 25c 
 +  * Electronic Ability added
 </WRAP> </WRAP>