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items:equipment:tools:large_targeting_vector_scanner [2025/10/05 11:46] – removing semicolons from headings mentleitems:equipment:tools:large_targeting_vector_scanner [2026/08/07 17:11] (current) – removed ms_ash
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-====== Large Targeting Vector Scanner ====== 
-<WRAP center 750px> 
-|< -12% 12% 12% 12.5% 12.5% 12.5% 14.5% 13% >| 
-^  Large Targeting Vector Scanner  ^^^^^^^^ 
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||||||| 
-| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Tool^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Industrial| || 
-| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Tech]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Telemetry]]| || 
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Effect]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ 
-|  Mk. 1  |  [[:Stats#Brawn]]: 6    D4  |  12 - 48  |  -  |  3  |  7,500c  |  25c  | 
-|  Mk. 2  |  [[:Stats#Brawn]]: 6    D6  |  12 - 72  |  -  |  3  |  30,000c  |  20c  | 
-|  Mk. 3  |  [[:Stats#Brawn]]: 6    D8  |  12 - 96  |  -  |  3  |  67,500c  |  15c  | 
-|  Mk. 4  |  [[:Stats#Brawn]]: 6    D10  |  12 - 120  |  -  |  3  |  120,000c  |  10c  | 
-|  Mk. 5  |  [[:Stats#Brawn]]: 6    D12  |  12 - 144  |  -  |  3  |  187,500c  |  5c  | 
-^Traits |||||||| 
-|  <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>  |||||||| 
-^Effects|||||||| 
-|While this Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you gain the following Ability \\ \\ Action - **<wrap preview>[[:Traits:Continuous]]</wrap>** \\ Perform a [[:Skills#Tech]] [[:Game_Mechanics:Attacks|Attack]] VS the [[:Shortcuts#Defence]] of a Perceived target. If the target is outside of the <wrap preview>[[:Game_Mechanics:Definitions:Optimal Range]]</wrap> of the scanner, the Attack is performed with [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]]. If Successful, you and all Allies gain the above bonus to [[:Game_Mechanics:Check|Checks]] and Attacks against the target until the start of your next Turn.|||||||| 
-</WRAP>