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items:equipment:tools:multi-doover [2026/08/05 16:40] – created ms_ashitems:equipment:tools:multi-doover [2026/08/10 15:59] (current) – [Multi-Doover] ms_ash
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 ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  |^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  || ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  |^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  ||
 ^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ ^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^
-|  [[:Stats:Brawn]]: 4  |   |    1  |  400c  |  50c  |+|  [[:Stats:Brawn]]: 4  |    -  |  1  |  400c  |  50c  |
 ^Traits|||||| ^Traits||||||
 |  [[Traits:Electronic]] & [[Traits:Light]]  |||||| |  [[Traits:Electronic]] & [[Traits:Light]]  ||||||
 ^Effects|||||| ^Effects||||||
-|When purchased, nominate three [[:Skills]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the effects of the [[:Game Mechanics:Definitions:Properties:Advantage]] [[:Game Mechanics:Definitions:Property]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills]], as [[:Game Mechanics:Definitions:Appropriate]].||||||+|When purchased, nominate three [[:Skills]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the effects of the [[:Game Mechanics:Definitions:Property:Advantage]] [[:Game Mechanics:Definitions:Property]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills]], as [[:Game Mechanics:Definitions:Appropriate]].||||||
 </WRAP> </WRAP>
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