Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:equipment:tools:specialised_jobber [2026/07/08 15:41] ms_ashitems:equipment:tools:specialised_jobber [2026/08/10 16:00] (current) ms_ash
Line 6: Line 6:
 | ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  | ^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  | | | ^[[:Game Mechanics:Definitions:Archetype]]|  Tool  | ^[[:Game Mechanics:Definitions:Subtype]]|  Industrial  | |
 ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^
-|  Mk. 1  |  [[:Stats:Brawn]]: 3  |  D4  |    2  |  500c  |  50c  | +|  Mk. 1  |  [[:Stats:Brawn]]: 3  |  D4  |  -  |  2  |  500c  |  50c  | 
-|  Mk. 2  |  [[:Stats:Brawn]]: 3  |  D6  |    2  |  4,000c  |  40c  | +|  Mk. 2  |  [[:Stats:Brawn]]: 3  |  D6  |  -  |  2  |  4,000c  |  40c  | 
-|  Mk. 3  |  [[:Stats:Brawn]]: 3  |  D8  |    2  |  13,500c  |  30c  | +|  Mk. 3  |  [[:Stats:Brawn]]: 3  |  D8  |  -  |  2  |  13,500c  |  30c  | 
-|  Mk. 4  |  [[:Stats:Brawn]]: 3  |  D10  |    2  |  32,000c  |  20c  | +|  Mk. 4  |  [[:Stats:Brawn]]: 3  |  D10  |  -  |  2  |  32,000c  |  20c  | 
-|  Mk. 5  |  [[:Stats:Brawn]]: 3  |  D12  |    2  |  62,500c  |  10c  |+|  Mk. 5  |  [[:Stats:Brawn]]: 3  |  D12  |  -  |  2  |  62,500c  |  10c  |
 ^Traits||||||| ^Traits|||||||
-|  [[:Traits:Light]].  |||||||+|  [[:Traits:Handy - X]] & [[:Traits:Light]].  |||||||
 ^Effects||||||| ^Effects|||||||
-|When purchased, nominate a [[:Skills|Skill]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the effects of the [[:Traits:Trusty]] [[:Game Mechanics:Definitions:Property]] and the above [[:Game Mechanics:Bonus Die]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills|Skill]], as [[:Game Mechanics:Definitions:Appropriate]].|||||||+|When purchased, nominate a [[:Skills|Skill]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the [[:Traits:Trusty]] [[:Game Mechanics:Definitions:Property]] and [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills|Skill]], as [[:Game Mechanics:Definitions:Appropriate]].\\ \\ The X value of the [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] is equal to the above [[:Game Mechanics:Bonus Die]], based on the [[:Game Mechanics:Definitions:Mk]].||||||
 +</WRAP> 
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5c - July 2026 
 +  * Value reduced to 500c - 62,500c, from 1,000c - 125,000c 
 +  * Upkeep progression inverted to get cheaper as Mk's increase 
 +  * Hardpoints reduced to 2 from 3 
 +  * Added Light Ability 
 +  * Trusty Property moved to effect, as this better expresses the Tools function 
 +Version 0.5c - Aug 2026 
 +  * Wording updated 
 +  * Handy - X Ability added
 </WRAP> </WRAP>
-